top of page
HDM_mulefa_03.JPG

Creature and Character

I love creature work, in particular monsters. I was hugely influences by Ray Harryhausen's skeletons, the aliens in the Star Wars cantina and the dinosaurs in Jurassic Park. 

I had a fantastic time working on dark crystal, which was a dream project, made particularly interesting because, not only did it need to look real, but also hand made.

DNEG tv, Framestore, Vine fx, Jim Henson creature work shop, Netflix, Disney and BBC.

Senior texture Artist and Generalist TD

HDM_mulefa_07.JPG

His dark
Materials

Mulefa hero and crowd textures.

More info

dead_01.JPG

Deadpool
and
wolverine

Texture digi doubles

More info

theGorge_05.JPG

The Gorge

Hollowman textures.

More info

DC_01.jpg

Dark
Crystal

Generalist puppets digi doubles and creatures.

​More info

Dr_06_edited.jpg

Dr Who

Texture and lookdev hero and crowd monsters.

More info

test.jpeg

Undisclosed
Project

Modelling, sculpting, texture and lookdev for neck stump.

More info

Warning Graphic Content

letter_01.jpg

Letter for the king

Texture and lookDev horse for cliff jump

run_02.jpg

Runaways

Texture and lookDev Old Lace

More info

mar_03.jpg

Marmaduke

Texture dog replacement mouths

bottom of page